fix loop and remove default color
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bbea48215e
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@ -466,9 +466,9 @@ export class CanvasDigitalGauge extends BaseGauge {
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const progress = (Drawings.normalizedValue(options).normal - options.minValue) /
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const progress = (Drawings.normalizedValue(options).normal - options.minValue) /
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(options.maxValue - options.minValue);
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(options.maxValue - options.minValue);
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if (options.neonGlowBrightness) {
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if (options.neonGlowBrightness) {
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color = getProgressColor(progress, options.neonColorsRange, options.neonColorValue);
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color = getProgressColor(progress, options.neonColorsRange);
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} else {
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} else {
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color = getProgressColor(progress, options.colorsRange, options.neonColorValue);
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color = getProgressColor(progress, options.colorsRange);
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}
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}
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}
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}
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return color;
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return color;
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@ -814,14 +814,14 @@ function drawDigitalValue(context: DigitalGaugeCanvasRenderingContext2D, options
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drawText(context, options, 'Value', text, textX, textY);
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drawText(context, options, 'Value', text, textX, textY);
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}
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}
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function getProgressColor(progress: number, colorsRange: DigitalGaugeColorRange[], defaultColor: string): string {
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function getProgressColor(progress: number, colorsRange: DigitalGaugeColorRange[]): string {
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if (progress === 0 || colorsRange.length === 1) {
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if (progress === 0 || colorsRange.length === 1) {
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return defaultColor;
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return colorsRange[0].rgbString;
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}
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}
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for (let j = 1; j < colorsRange.length; j += 2) {
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for (let j = 1; j < colorsRange.length; j++) {
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if (progress >= colorsRange[j - 1].pct && progress <= colorsRange[j].pct) {
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if (progress <= colorsRange[j].pct) {
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const lower = colorsRange[j - 1];
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const lower = colorsRange[j - 1];
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const upper = colorsRange[j];
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const upper = colorsRange[j];
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const range = upper.pct - lower.pct;
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const range = upper.pct - lower.pct;
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@ -836,7 +836,6 @@ function getProgressColor(progress: number, colorsRange: DigitalGaugeColorRange[
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return color.toRgbString();
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return color.toRgbString();
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}
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}
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}
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}
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return defaultColor;
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}
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}
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function drawArcGlow(context: DigitalGaugeCanvasRenderingContext2D,
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function drawArcGlow(context: DigitalGaugeCanvasRenderingContext2D,
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@ -946,9 +945,9 @@ function drawProgress(context: DigitalGaugeCanvasRenderingContext2D,
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options: CanvasDigitalGaugeOptions, progress: number) {
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options: CanvasDigitalGaugeOptions, progress: number) {
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let neonColor;
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let neonColor;
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if (options.neonGlowBrightness) {
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if (options.neonGlowBrightness) {
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context.currentColor = neonColor = getProgressColor(progress, options.neonColorsRange, options.neonColorValue);
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context.currentColor = neonColor = getProgressColor(progress, options.neonColorsRange);
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} else {
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} else {
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context.currentColor = context.strokeStyle = getProgressColor(progress, options.colorsRange, options.neonColorValue);
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context.currentColor = context.strokeStyle = getProgressColor(progress, options.colorsRange);
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}
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}
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const {barLeft, barRight, barTop, baseX, width, barBottom, Cx, Cy, Rm, Ro, Ri, strokeWidth} =
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const {barLeft, barRight, barTop, baseX, width, barBottom, Cx, Cy, Rm, Ro, Ri, strokeWidth} =
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