thingsboard/ui/node_modules/react-transition-group/CSSTransitionGroupChild.js
2020-05-19 11:43:42 +03:00

229 lines
7.7 KiB
JavaScript

'use strict';
exports.__esModule = true;
var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };
var _addClass = require('dom-helpers/class/addClass');
var _addClass2 = _interopRequireDefault(_addClass);
var _removeClass = require('dom-helpers/class/removeClass');
var _removeClass2 = _interopRequireDefault(_removeClass);
var _requestAnimationFrame = require('dom-helpers/util/requestAnimationFrame');
var _requestAnimationFrame2 = _interopRequireDefault(_requestAnimationFrame);
var _properties = require('dom-helpers/transition/properties');
var _react = require('react');
var _react2 = _interopRequireDefault(_react);
var _propTypes = require('prop-types');
var _propTypes2 = _interopRequireDefault(_propTypes);
var _reactDom = require('react-dom');
var _PropTypes = require('./utils/PropTypes');
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
var events = [];
if (_properties.transitionEnd) events.push(_properties.transitionEnd);
if (_properties.animationEnd) events.push(_properties.animationEnd);
function addEndListener(node, listener) {
if (events.length) {
events.forEach(function (e) {
return node.addEventListener(e, listener, false);
});
} else {
setTimeout(listener, 0);
}
return function () {
if (!events.length) return;
events.forEach(function (e) {
return node.removeEventListener(e, listener, false);
});
};
}
var propTypes = {
children: _propTypes2.default.node,
name: _PropTypes.nameShape.isRequired,
// Once we require timeouts to be specified, we can remove the
// boolean flags (appear etc.) and just accept a number
// or a bool for the timeout flags (appearTimeout etc.)
appear: _propTypes2.default.bool,
enter: _propTypes2.default.bool,
leave: _propTypes2.default.bool,
appearTimeout: _propTypes2.default.number,
enterTimeout: _propTypes2.default.number,
leaveTimeout: _propTypes2.default.number
};
var CSSTransitionGroupChild = function (_React$Component) {
_inherits(CSSTransitionGroupChild, _React$Component);
function CSSTransitionGroupChild() {
var _temp, _this, _ret;
_classCallCheck(this, CSSTransitionGroupChild);
for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
return _ret = (_temp = (_this = _possibleConstructorReturn(this, _React$Component.call.apply(_React$Component, [this].concat(args))), _this), _this.componentWillAppear = function (done) {
if (_this.props.appear) {
_this.transition('appear', done, _this.props.appearTimeout);
} else {
done();
}
}, _this.componentWillEnter = function (done) {
if (_this.props.enter) {
_this.transition('enter', done, _this.props.enterTimeout);
} else {
done();
}
}, _this.componentWillLeave = function (done) {
if (_this.props.leave) {
_this.transition('leave', done, _this.props.leaveTimeout);
} else {
done();
}
}, _temp), _possibleConstructorReturn(_this, _ret);
}
CSSTransitionGroupChild.prototype.componentWillMount = function componentWillMount() {
this.classNameAndNodeQueue = [];
this.transitionTimeouts = [];
};
CSSTransitionGroupChild.prototype.componentWillUnmount = function componentWillUnmount() {
this.unmounted = true;
if (this.timeout) {
clearTimeout(this.timeout);
}
this.transitionTimeouts.forEach(function (timeout) {
clearTimeout(timeout);
});
this.classNameAndNodeQueue.length = 0;
};
CSSTransitionGroupChild.prototype.transition = function transition(animationType, finishCallback, timeout) {
var node = (0, _reactDom.findDOMNode)(this);
if (!node) {
if (finishCallback) {
finishCallback();
}
return;
}
var className = this.props.name[animationType] || this.props.name + '-' + animationType;
var activeClassName = this.props.name[animationType + 'Active'] || className + '-active';
var timer = null;
var removeListeners = void 0;
(0, _addClass2.default)(node, className);
// Need to do this to actually trigger a transition.
this.queueClassAndNode(activeClassName, node);
// Clean-up the animation after the specified delay
var finish = function finish(e) {
if (e && e.target !== node) {
return;
}
clearTimeout(timer);
if (removeListeners) removeListeners();
(0, _removeClass2.default)(node, className);
(0, _removeClass2.default)(node, activeClassName);
if (removeListeners) removeListeners();
// Usually this optional callback is used for informing an owner of
// a leave animation and telling it to remove the child.
if (finishCallback) {
finishCallback();
}
};
if (timeout) {
timer = setTimeout(finish, timeout);
this.transitionTimeouts.push(timer);
} else if (_properties.transitionEnd) {
removeListeners = addEndListener(node, finish);
}
};
CSSTransitionGroupChild.prototype.queueClassAndNode = function queueClassAndNode(className, node) {
var _this2 = this;
this.classNameAndNodeQueue.push({
className: className,
node: node
});
if (!this.rafHandle) {
this.rafHandle = (0, _requestAnimationFrame2.default)(function () {
return _this2.flushClassNameAndNodeQueue();
});
}
};
CSSTransitionGroupChild.prototype.flushClassNameAndNodeQueue = function flushClassNameAndNodeQueue() {
if (!this.unmounted) {
this.classNameAndNodeQueue.forEach(function (obj) {
// This is for to force a repaint,
// which is necessary in order to transition styles when adding a class name.
/* eslint-disable no-unused-expressions */
obj.node.scrollTop;
/* eslint-enable no-unused-expressions */
(0, _addClass2.default)(obj.node, obj.className);
});
}
this.classNameAndNodeQueue.length = 0;
this.rafHandle = null;
};
CSSTransitionGroupChild.prototype.render = function render() {
var props = _extends({}, this.props);
delete props.name;
delete props.appear;
delete props.enter;
delete props.leave;
delete props.appearTimeout;
delete props.enterTimeout;
delete props.leaveTimeout;
delete props.children;
return _react2.default.cloneElement(_react2.default.Children.only(this.props.children), props);
};
return CSSTransitionGroupChild;
}(_react2.default.Component);
CSSTransitionGroupChild.displayName = 'CSSTransitionGroupChild';
CSSTransitionGroupChild.propTypes = process.env.NODE_ENV !== "production" ? propTypes : {};
exports.default = CSSTransitionGroupChild;
module.exports = exports['default'];